#ifndef VSPEBLUR_H
#define VSPEBLUR_H
#include "VSPostEffectFunction.h"
namespace VSEngine2
{
	class VSPEBlur : public VSPostEffectFunction
	{
		//RTTI
		DECLARE_RTTI;
		//PRIORITY
		
	public:
		VSPEBlur(const VSUsedName & ShowName,VSPostEffectSet * pMaterial);
		~VSPEBlur();

	};
	typedef VSPointer<VSPEBlur> VSPEBlurPtr;
}
#endif